The Times They Are a-Changin'
Feb 04, 2011 - by Strom
DotA has gotten a lot faster over the years. I still remember when 120 minute games were a regular thing. Lately however, 30 minute games are very common. The current system was designed somewhere in the middle of those in terms of game length but this is about to change.
Two big adjustments are effective immediately:
1) Formula X no longer gives that huge of a bonus for fast games. The bonus is still there, but it's basically a few times smaller, or in more detail - the curve has been shifted. This means that fast games (which are now common) no longer produce overrated players that easily.
2) It's now possible to surrender starting from the 25th minute, as opposed to the previous 30 minute mark.
DotA has gotten a lot faster over the years. I still remember when 120 minute games were a regular thing. Lately however, 30 minute games are very common. The current system was designed somewhere in the middle of those in terms of game length but this is about to change.
Two big adjustments are effective immediately:
1) Formula X no longer gives that huge of a bonus for fast games. The bonus is still there, but it's basically a few times smaller, or in more detail - the curve has been shifted. This means that fast games (which are now common) no longer produce overrated players that easily.
2) It's now possible to surrender starting from the 25th minute, as opposed to the previous 30 minute mark.
3 comments:
Feb 27, 2011 17:48:21 UTC
awesome
Feb 27, 2011 17:49:15 UTC
lmao
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